Simple BVE/OpenBve texture calculator V1.00

Calculate BVE/OpenBve .B3D texture entry, from mehbuilder vertex coordinates.

A min A max
B min B max
Vertex
Entry
A
Actual point
B
Actual point
0.
1.
2.
3.
4.
5.
6.
7.
8.
9.


Copy the text below into your .B3D codes: